Class Hierarchy
- java.lang.Object
- com.deco2800.game.components.Component
- com.deco2800.game.input.InputComponent (implements com.badlogic.gdx.input.GestureDetector.GestureListener, com.badlogic.gdx.InputProcessor)
- com.deco2800.game.components.player.KeyboardPlayerInputComponent
 - com.deco2800.game.components.player.TouchPlayerInputComponent
 
 - com.deco2800.game.components.player.InventoryComponent
 - com.deco2800.game.components.player.OpenCraftingComponent
 - com.deco2800.game.components.player.OpenPauseComponent
 - com.deco2800.game.components.player.PlayerActions
 - com.deco2800.game.components.player.PlayerAnimationController
 - com.deco2800.game.components.player.PlayerCombatAnimationController
 - com.deco2800.game.components.player.PlayerKPAnimationController
 - com.deco2800.game.components.player.PlayerModifier
 - com.deco2800.game.components.player.PlayerSkillAnimationController
 - com.deco2800.game.components.player.PlayerSkillComponent
 - com.deco2800.game.components.player.PlayerSkillProjectileComponent
 - com.deco2800.game.components.player.PotionEffectComponent
 - com.deco2800.game.rendering.RenderComponent (implements com.badlogic.gdx.utils.Disposable, com.deco2800.game.rendering.Renderable)
- com.deco2800.game.ui.UIComponent (implements com.deco2800.game.rendering.Renderable)
- com.deco2800.game.components.player.CooldownBarDisplay
 - com.deco2800.game.components.player.Countdown
 - com.deco2800.game.components.player.PlayerSkillScreenOverlay
 - com.deco2800.game.components.player.PlayerStatsDisplay
 - com.deco2800.game.components.player.QuickBarDisplay
 
 
 - com.deco2800.game.ui.UIComponent (implements com.deco2800.game.rendering.Renderable)
 - com.deco2800.game.components.TouchAttackComponent
- com.deco2800.game.components.player.PlayerKeyPrompt
 - com.deco2800.game.components.player.PlayerTouchAttackComponent
 
 - com.deco2800.game.components.player.TransitionMapComponent
 
 - com.deco2800.game.input.InputComponent (implements com.badlogic.gdx.input.GestureDetector.GestureListener, com.badlogic.gdx.InputProcessor)
 - com.deco2800.game.components.player.PlayerModifier.Modifier
 
 - com.deco2800.game.components.Component
 
Enum Class Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- com.deco2800.game.components.player.KeyboardPlayerInputComponent.MenuTypes
 - com.deco2800.game.components.player.PlayerSkillComponent.SkillTypes
 
 
 - java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)