Class KeyboardPlayerInputComponent
java.lang.Object
com.deco2800.game.components.Component
com.deco2800.game.input.InputComponent
com.deco2800.game.components.player.KeyboardPlayerInputComponent
- All Implemented Interfaces:
 com.badlogic.gdx.input.GestureDetector.GestureListener,com.badlogic.gdx.InputProcessor
Input handler for the player for keyboard and touch (mouse) input.
 This input handler only uses keyboard input.
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Nested Class Summary
Nested Classes - 
Field Summary
Fields inherited from class com.deco2800.game.input.InputComponent
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Constructor Summary
Constructors - 
Method Summary
Modifier and TypeMethodDescriptionstatic voidstatic voidbooleankeyDown(int keycode) Triggers player events on specific keycodes.booleankeyUp(int keycode) Triggers player events on specific keycodes.static voidsetCurrentMenu(Boolean opened, KeyboardPlayerInputComponent.MenuTypes menu) Methods inherited from class com.deco2800.game.input.InputComponent
create, dispose, fling, getPriority, keyTyped, longPress, mouseMoved, pan, panStop, pinch, pinchStop, pinchStopHandled, scrolled, setPriority, tap, touchDown, touchDown, touchDragged, touchUp, zoomMethods inherited from class com.deco2800.game.components.Component
earlyUpdate, getEntity, setEnabled, setEntity, toString, triggerEarlyUpdate, triggerUpdate, update 
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Constructor Details
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KeyboardPlayerInputComponent
public KeyboardPlayerInputComponent() 
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Method Details
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keyDown
public boolean keyDown(int keycode) Triggers player events on specific keycodes.- Specified by:
 keyDownin interfacecom.badlogic.gdx.InputProcessor- Overrides:
 keyDownin classInputComponent- Returns:
 - whether the input was processed
 - See Also:
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InputProcessor.keyDown(int)
 
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incrementPauseCounter
public static void incrementPauseCounter() - 
keyUp
public boolean keyUp(int keycode) Triggers player events on specific keycodes.- Specified by:
 keyUpin interfacecom.badlogic.gdx.InputProcessor- Overrides:
 keyUpin classInputComponent- Returns:
 - whether the input was processed
 - See Also:
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InputProcessor.keyUp(int)
 
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setCurrentMenu
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clearMenuOpening
public static void clearMenuOpening() 
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