Package com.deco2800.game.components.building
package com.deco2800.game.components.building
-
ClassDescriptionAction component for interacting with a building.Component to handle building animations, this component simply listens to events and plays animation associated with events called.Component that sets the buildings health state.Some buildings face different direction, as such they will have animation in different directions, this component accounts for these cases and handles animations and states just for these buildings.Used to set a precise selection hitbox on an Entity with a TextureRenderComponentAdds shop spending and trading functionality.There are stationary buildings (trebuchet) in the game that change their sprite depending on what direction their target is in, this component implements similar direction detection as PhysicsMovementComponent, but for stationary entities.