Class damageAnimation
java.lang.Object
com.deco2800.game.components.Component
com.deco2800.game.components.building.damageAnimation
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Field Summary
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Constructor Summary
Constructors -
Method Summary
Methods inherited from class com.deco2800.game.components.Component
dispose, earlyUpdate, getEntity, isAnimationRenderComponent, setEnabled, setEntity, toString, triggerEarlyUpdate, triggerUpdate, update
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Constructor Details
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damageAnimation
public damageAnimation()
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Method Details
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create
public void create()Description copied from class:Component
Called when the entity is created and registered. Initial logic such as calls to GetComponent should be made here, not in the constructor which is called before an entity is finished. -
addEvents
public void addEvents() -
Damaged
public void Damaged() -
HalfDamaged
public void HalfDamaged() -
collapse
public void collapse()
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