Class damageAnimation

java.lang.Object
com.deco2800.game.components.Component
com.deco2800.game.components.building.damageAnimation

public class damageAnimation extends Component
  • Constructor Details

    • damageAnimation

      public damageAnimation()
  • Method Details

    • create

      public void create()
      Description copied from class: Component
      Called when the entity is created and registered. Initial logic such as calls to GetComponent should be made here, not in the constructor which is called before an entity is finished.
      Overrides:
      create in class Component
    • addEvents

      public void addEvents()
    • Damaged

      public void Damaged()
    • HalfDamaged

      public void HalfDamaged()
    • collapse

      public void collapse()