Package com.deco2800.game.rendering
package com.deco2800.game.rendering
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ClassDescriptionRenders animations from a texture atlas on an entity.This class is responsible for shading the game screen when invoked in RendererServiceProvides functionality to draw lines/shapes to the screen for debug purposes.Can be rendered onto the screen given a Sprite batch.A generic component for rendering an entity.Core rendering system for the game.Globally accessible service for registering renderable components.Render a static texture.