Class Hierarchy
- java.lang.Object
- com.deco2800.game.components.Component
- com.deco2800.game.components.npc.BossAnimationController
- com.deco2800.game.components.npc.ContinuousAttackComponent
- com.deco2800.game.components.npc.EffectNearBy
- com.deco2800.game.components.npc.EntityClassification
- com.deco2800.game.components.npc.NPCAnimationController
- com.deco2800.game.components.Component
Enum Class Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- com.deco2800.game.components.npc.EntityClassification.NPCClassification
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)