Package com.deco2800.game.components.npc
package com.deco2800.game.components.npc
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ClassDescriptionContinuous attack component - melee enemies will attack non-enemy attackable objects periodically while colliding with themComponent that applies affects to enemies tagged with the ENEMY enum type Some affects include regen on enemies, speed buffs and attack/damage buffsClassification System for NPC to be used by EffectsNearBY and other releated checking of entity typesTypes of entities