AnimationRenderComponent |
Renders animations from a texture atlas on an entity.
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BackgroundRenderComponent |
Render the background texture.
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DebugRenderer |
Provides functionality to draw lines/shapes to the screen for debug purposes.
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ParticleRenderComponent |
Render particle effect for entities.
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RenderComponent |
A generic component for rendering an entity.
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Renderer |
Core rendering system for the game.
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RenderService |
Globally accessible service for registering renderable components.
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TextureRenderComponent |
Render a static texture.
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