| AnimationRenderComponent | 
 Renders animations from a texture atlas on an entity. 
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| BackgroundRenderComponent | 
 Render the background texture. 
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| DebugRenderer | 
 Provides functionality to draw lines/shapes to the screen for debug purposes. 
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| ParticleRenderComponent | 
 Render particle effect for entities. 
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| RenderComponent | 
 A generic component for rendering an entity. 
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| Renderer | 
 Core rendering system for the game. 
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| RenderService | 
 Globally accessible service for registering renderable components. 
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| TextureRenderComponent | 
 Render a static texture. 
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