| AnimationRenderComponent |
Renders animations from a texture atlas on an entity.
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| BackgroundRenderComponent |
Render the background texture.
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| DebugRenderer |
Provides functionality to draw lines/shapes to the screen for debug purposes.
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| ParticleRenderComponent |
Render particle effect for entities.
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| RenderComponent |
A generic component for rendering an entity.
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| Renderer |
Core rendering system for the game.
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| RenderService |
Globally accessible service for registering renderable components.
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| TextureRenderComponent |
Render a static texture.
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