Class BuildingUIDataComponent

All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable, Renderable, Comparable<Renderable>

public class BuildingUIDataComponent extends UIComponent
  • Field Details

    • isSelected

      public static boolean isSelected
  • Constructor Details

    • BuildingUIDataComponent

      public BuildingUIDataComponent()
  • Method Details

    • create

      public void create()
      Description copied from class: Component
      Called when the entity is created and registered. Initial logic such as calls to GetComponent should be made here, not in the constructor which is called before an entity is finished.
      Overrides:
      create in class UIComponent
    • draw

      protected void draw(com.badlogic.gdx.graphics.g2d.SpriteBatch batch)
      Draw the render-able. Should be called only by the renderer, not manually.
      Specified by:
      draw in class RenderComponent
      Parameters:
      batch - Batch to render to.
    • remove

      public void remove()