Class AchievementProgressBar

All Implemented Interfaces:
com.badlogic.gdx.utils.Disposable, Renderable, Comparable<Renderable>

public class AchievementProgressBar extends UIComponent
Progressbar used to show completion of achievements
  • Constructor Details

    • AchievementProgressBar

      public AchievementProgressBar(int width, int height, int max, boolean showPercentage, AchievementType type)
  • Method Details

    • buildActor

      public void buildActor()
    • getActor

      public com.badlogic.gdx.scenes.scene2d.Actor getActor()
    • setDone

      public void setDone(int amountDone)
    • draw

      protected void draw(com.badlogic.gdx.graphics.g2d.SpriteBatch batch)
      Description copied from class: RenderComponent
      Draw the renderable. Should be called only by the renderer, not manually.
      Specified by:
      draw in class RenderComponent
      Parameters:
      batch - Batch to render to.
    • setHideLabel

      public void setHideLabel(boolean hideLabel)
    • getAchievementType

      public AchievementType getAchievementType()