Class ConsumeableItemComponent

java.lang.Object
com.deco2800.game.components.Component
com.deco2800.game.components.player.ConsumeableItemComponent

public class ConsumeableItemComponent extends Component
Used to determine if object is consumable
  • Constructor Details

    • ConsumeableItemComponent

      public ConsumeableItemComponent(float timeIncrease)
      Create a component which is used to increase the time
      Parameters:
      timeIncrease - The physics layer of the target's collider.
  • Method Details

    • create

      public void create()
      Description copied from class: Component
      Called when the entity is created and registered. Initial logic such as calls to GetComponent should be made here, not in the constructor which is called before an entity is finished.
      Overrides:
      create in class Component
    • increaseTime

      public float increaseTime()