Class ClueItemComponent
java.lang.Object
com.deco2800.game.components.Component
com.deco2800.game.components.player.ClueItemComponent
- 
Field Summary
 - 
Constructor Summary
ConstructorsConstructorDescriptionClueItemComponent(int guiltyRating) Create a component which is used to increase the guilt level - 
Method Summary
Modifier and TypeMethodDescriptionvoidcreate()Called when the entity is created and registered.intMethods inherited from class com.deco2800.game.components.Component
dispose, earlyUpdate, getEntity, setEnabled, setEntity, toString, triggerEarlyUpdate, triggerUpdate, update 
- 
Constructor Details
- 
ClueItemComponent
public ClueItemComponent(int guiltyRating) Create a component which is used to increase the guilt level- Parameters:
 guiltyRating- The physics layer of the target's collider.
 
 - 
 - 
Method Details
- 
create
public void create()Description copied from class:ComponentCalled when the entity is created and registered. Initial logic such as calls to GetComponent should be made here, not in the constructor which is called before an entity is finished. - 
increaseGuilt
public int increaseGuilt() 
 -