Class ItemBarDisplay
java.lang.Object
com.deco2800.game.components.Component
com.deco2800.game.rendering.RenderComponent
com.deco2800.game.ui.UIComponent
com.deco2800.game.components.ItemBar.ItemBarDisplay
- All Implemented Interfaces:
 Disposable,Renderable,java.lang.Comparable<Renderable>
public class ItemBarDisplay extends UIComponent
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Field Summary
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Constructor Summary
Constructors Constructor Description ItemBarDisplay() - 
Method Summary
Modifier and Type Method Description static voidaddorremove(java.lang.String item, int flag)voidcreate()Creates reusable ui styles and adds actors to the stage.voiddispose()Called when the component is disposed.voiddraw(SpriteBatch batch)Draw the renderable.voidupdate()Called once per frame of the game, and should be used for most component logic.voidupdateItemBarUI()Methods inherited from class com.deco2800.game.components.Component
earlyUpdate, getEntity, setEnabled, setEntity, toString, triggerEarlyUpdate, triggerUpdate 
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Constructor Details
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ItemBarDisplay
public ItemBarDisplay() 
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Method Details
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create
public void create()Creates reusable ui styles and adds actors to the stage.- Overrides:
 createin classUIComponent
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addorremove
public static void addorremove(java.lang.String item, int flag)- Parameters:
 item- the item should be added or removed in item barflag- int 1 represents add, int -1 represents remove
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draw
Description copied from class:RenderComponentDraw the renderable. Should be called only by the renderer, not manually.- Specified by:
 drawin classRenderComponent- Parameters:
 batch- Batch to render to.
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update
public void update()Description copied from class:ComponentCalled once per frame of the game, and should be used for most component logic. Not called if component is disabled. - 
updateItemBarUI
public void updateItemBarUI() - 
dispose
public void dispose()Description copied from class:ComponentCalled when the component is disposed. Dispose of any internal resources here.- Specified by:
 disposein interfaceDisposable- Overrides:
 disposein classRenderComponent
 
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