Class EnemyDetectionComponent
java.lang.Object
com.deco2800.game.components.Component
com.deco2800.game.worker.components.EnemyDetectionComponent
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Field Summary
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Constructor Summary
Constructors -
Method Summary
Methods inherited from class com.deco2800.game.components.Component
dispose, earlyUpdate, getEntity, isAnimationRenderComponent, setEnabled, setEntity, toString, triggerEarlyUpdate, triggerUpdate, update
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Constructor Details
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EnemyDetectionComponent
public EnemyDetectionComponent()
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Method Details
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create
public void create()Description copied from class:Component
Called when the entity is created and registered. Initial logic such as calls to GetComponent should be made here, not in the constructor which is called before an entity is finished. -
getBase
Gets the base entity.- Returns:
- The base entity.
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returnToBase
public void returnToBase()Directs the worker to the base after enemy detection
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