Package com.deco2800.game.screens
Class TutorialScreen
java.lang.Object
com.badlogic.gdx.ScreenAdapter
com.deco2800.game.screens.TutorialScreen
- All Implemented Interfaces:
com.badlogic.gdx.Screen
public class TutorialScreen
extends com.badlogic.gdx.ScreenAdapter
The game screen containing the tutorial game.
Details on libGDX screens: https://happycoding.io/tutorials/libgdx/game-screens TODO: A new screen should be made for this - TutorialGameArea.java showing a simpler area TODO: Integrate with existing actions (detect event and change dialogue response)
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Field Details
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sounds
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atlantisSounds
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display
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Constructor Details
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TutorialScreen
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Method Details
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render
public void render(float delta) - Specified by:
render
in interfacecom.badlogic.gdx.Screen
- Overrides:
render
in classcom.badlogic.gdx.ScreenAdapter
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resize
public void resize(int width, int height) - Specified by:
resize
in interfacecom.badlogic.gdx.Screen
- Overrides:
resize
in classcom.badlogic.gdx.ScreenAdapter
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pause
public void pause()- Specified by:
pause
in interfacecom.badlogic.gdx.Screen
- Overrides:
pause
in classcom.badlogic.gdx.ScreenAdapter
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resume
public void resume()- Specified by:
resume
in interfacecom.badlogic.gdx.Screen
- Overrides:
resume
in classcom.badlogic.gdx.ScreenAdapter
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dispose
public void dispose()- Specified by:
dispose
in interfacecom.badlogic.gdx.Screen
- Overrides:
dispose
in classcom.badlogic.gdx.ScreenAdapter
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