Class FloodTimer

java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.deco2800.game.components.floodtimer.FloodTimer

public class FloodTimer extends com.badlogic.gdx.scenes.scene2d.Actor
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    void
     
    void
    draw(com.badlogic.gdx.graphics.g2d.Batch batch, float parentAlpha)
     
    void
     
    void
    requestNewImage(int completion)
     

    Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor

    act, addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clear, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, debug, drawDebug, drawDebugBounds, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, hit, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setDebug, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setStage, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, sizeChanged, stageToLocalCoordinates, toBack, toFront, toString

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
  • Constructor Details

    • FloodTimer

      public FloodTimer()
  • Method Details

    • requestNewImage

      public void requestNewImage(int completion)
    • changeImage

      public void changeImage(String timer)
    • layout

      public void layout()
    • draw

      public void draw(com.badlogic.gdx.graphics.g2d.Batch batch, float parentAlpha)
      Overrides:
      draw in class com.badlogic.gdx.scenes.scene2d.Actor