Class FloodTimer
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.deco2800.game.components.floodtimer.FloodTimer
public class FloodTimer
extends com.badlogic.gdx.scenes.scene2d.Actor
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
changeImage
(String timer) void
draw
(com.badlogic.gdx.graphics.g2d.Batch batch, float parentAlpha) void
layout()
void
requestNewImage
(int completion) Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
act, addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clear, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, debug, drawDebug, drawDebugBounds, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, hit, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setDebug, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setStage, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, sizeChanged, stageToLocalCoordinates, toBack, toFront, toString
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Constructor Details
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FloodTimer
public FloodTimer()
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Method Details
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requestNewImage
public void requestNewImage(int completion) -
changeImage
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layout
public void layout() -
draw
public void draw(com.badlogic.gdx.graphics.g2d.Batch batch, float parentAlpha) - Overrides:
draw
in classcom.badlogic.gdx.scenes.scene2d.Actor
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