Class SingleHitCallback
java.lang.Object
com.deco2800.game.physics.raycast.SingleHitCallback
- All Implemented Interfaces:
 com.badlogic.gdx.physics.box2d.RayCastCallback
public class SingleHitCallback
extends Object
implements com.badlogic.gdx.physics.box2d.RayCastCallback
Cast a ray against all colliders that match the layermask. The closest hit will be stored, or
 none if no hit occurred.
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Field Summary
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Constructor Summary
Constructors - 
Method Summary
Modifier and TypeMethodDescriptionfloatreportRayFixture(com.badlogic.gdx.physics.box2d.Fixture fixture, com.badlogic.gdx.math.Vector2 point, com.badlogic.gdx.math.Vector2 normal, float fraction)  
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Field Details
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layerMask
public short layerMask - 
hit
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didHit
public boolean didHit 
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Constructor Details
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SingleHitCallback
public SingleHitCallback() 
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Method Details
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reportRayFixture
public float reportRayFixture(com.badlogic.gdx.physics.box2d.Fixture fixture, com.badlogic.gdx.math.Vector2 point, com.badlogic.gdx.math.Vector2 normal, float fraction) - Specified by:
 reportRayFixturein interfacecom.badlogic.gdx.physics.box2d.RayCastCallback
 
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