Package com.deco2800.game.areas.terrain
Class TerrainTile
java.lang.Object
com.deco2800.game.areas.terrain.TerrainTile
- All Implemented Interfaces:
 com.badlogic.gdx.maps.tiled.TiledMapTile
Custom terrain tile implementation for tiled map terrain that stores additional properties we
 may want to have in the game, such as audio, walking speed, traversability by AI, etc.
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Nested Class Summary
Nested classes/interfaces inherited from interface com.badlogic.gdx.maps.tiled.TiledMapTile
com.badlogic.gdx.maps.tiled.TiledMapTile.BlendMode - 
Constructor Summary
Constructors - 
Method Summary
Modifier and TypeMethodDescriptioncom.badlogic.gdx.maps.tiled.TiledMapTile.BlendModeintgetId()com.badlogic.gdx.maps.MapObjectsNot required for game, unimplementedfloatfloatcom.badlogic.gdx.maps.MapPropertiesNot required for game, unimplementedcom.badlogic.gdx.graphics.g2d.TextureRegionvoidsetBlendMode(com.badlogic.gdx.maps.tiled.TiledMapTile.BlendMode blendMode) voidsetId(int id) voidsetOffsetX(float offsetX) voidsetOffsetY(float offsetY) voidsetTextureRegion(com.badlogic.gdx.graphics.g2d.TextureRegion textureRegion)  
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Constructor Details
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TerrainTile
public TerrainTile(com.badlogic.gdx.graphics.g2d.TextureRegion textureRegion)  
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Method Details
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getId
public int getId()- Specified by:
 getIdin interfacecom.badlogic.gdx.maps.tiled.TiledMapTile
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setId
public void setId(int id) - Specified by:
 setIdin interfacecom.badlogic.gdx.maps.tiled.TiledMapTile
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getBlendMode
public com.badlogic.gdx.maps.tiled.TiledMapTile.BlendMode getBlendMode()- Specified by:
 getBlendModein interfacecom.badlogic.gdx.maps.tiled.TiledMapTile
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setBlendMode
public void setBlendMode(com.badlogic.gdx.maps.tiled.TiledMapTile.BlendMode blendMode) - Specified by:
 setBlendModein interfacecom.badlogic.gdx.maps.tiled.TiledMapTile
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getTextureRegion
public com.badlogic.gdx.graphics.g2d.TextureRegion getTextureRegion()- Specified by:
 getTextureRegionin interfacecom.badlogic.gdx.maps.tiled.TiledMapTile
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setTextureRegion
public void setTextureRegion(com.badlogic.gdx.graphics.g2d.TextureRegion textureRegion) - Specified by:
 setTextureRegionin interfacecom.badlogic.gdx.maps.tiled.TiledMapTile
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getOffsetX
public float getOffsetX()- Specified by:
 getOffsetXin interfacecom.badlogic.gdx.maps.tiled.TiledMapTile
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setOffsetX
public void setOffsetX(float offsetX) - Specified by:
 setOffsetXin interfacecom.badlogic.gdx.maps.tiled.TiledMapTile
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getOffsetY
public float getOffsetY()- Specified by:
 getOffsetYin interfacecom.badlogic.gdx.maps.tiled.TiledMapTile
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setOffsetY
public void setOffsetY(float offsetY) - Specified by:
 setOffsetYin interfacecom.badlogic.gdx.maps.tiled.TiledMapTile
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getProperties
public com.badlogic.gdx.maps.MapProperties getProperties()Not required for game, unimplemented- Specified by:
 getPropertiesin interfacecom.badlogic.gdx.maps.tiled.TiledMapTile- Returns:
 - null
 
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getObjects
public com.badlogic.gdx.maps.MapObjects getObjects()Not required for game, unimplemented- Specified by:
 getObjectsin interfacecom.badlogic.gdx.maps.tiled.TiledMapTile- Returns:
 - null
 
 
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