Class Hierarchy
- java.lang.Object
- com.deco2800.game.components.Component
- com.deco2800.game.components.Environmental.CollisionEffectComponent
- com.deco2800.game.components.Environmental.EnvironmentalComponent
- com.deco2800.game.components.Environmental.ValueTuple<ResourceTypes,
Integer>
- com.deco2800.game.components.Component
Enum Class Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- com.deco2800.game.components.Environmental.CollisionEffectComponent.CollisionEffect
- com.deco2800.game.components.Environmental.CollisionEffectComponent.EffectTarget
- com.deco2800.game.components.Environmental.EnvironmentalComponent.EnvironmentalObstacle
- com.deco2800.game.components.Environmental.EnvironmentalComponent.ResourceTypes
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)