Package com.deco2800.game.areas.terrain
package com.deco2800.game.areas.terrain
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ClassDescriptionHelper Class that stores entities on the map and checks collisions when given a new entity Used for placing environmental objects such as trees, rocks and buildings plus additional utility like finding closet entity to a point or retrieving a list of all environmental entitiesRender a tiled terrain for a given tiled map and orientation.Factory for creating game terrains.This enum should contain the different terrains in your game, e.g.Custom terrain tile implementation for tiled map terrain that stores additional properties we may want to have in the game, such as audio, walking speed, traversability by AI, etc.