Class WanderTask

java.lang.Object
com.deco2800.game.ai.tasks.DefaultTask
com.deco2800.game.components.tasks.WanderTask
All Implemented Interfaces:
PriorityTask, Task

public class WanderTask extends DefaultTask implements PriorityTask
Wander around by moving a random position within a range of the starting position. Wait a little bit between movements. Requires an entity with a PhysicsMovementComponent.
  • Constructor Details

    • WanderTask

      public WanderTask(com.badlogic.gdx.math.Vector2 wanderRange, float waitTime)
      Parameters:
      wanderRange - Distance in X and Y the entity can move from its position when start() is called.
      waitTime - How long in seconds to wait between wandering.
  • Method Details

    • getPriority

      public int getPriority()
      Specified by:
      getPriority in interface PriorityTask
    • start

      public void start()
      Description copied from interface: Task
      Start running this task. This will usually be called by an AI controller.
      Specified by:
      start in interface Task
      Overrides:
      start in class DefaultTask
    • update

      public void update()
      Description copied from interface: Task
      Run one frame of the task. Similar to the update() in Components.
      Specified by:
      update in interface Task
      Overrides:
      update in class DefaultTask