Class ParticleActor
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.deco2800.game.components.npcEvictionMenu.ParticleActor
public class ParticleActor
extends com.badlogic.gdx.scenes.scene2d.Actor
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidact(float delta) voiddraw(com.badlogic.gdx.graphics.g2d.Batch batch, float parentAlpha) voidsetPosition(float x, float y) voidstart()Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clear, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, debug, drawDebug, drawDebugBounds, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, hit, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setDebug, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setStage, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, sizeChanged, stageToLocalCoordinates, toBack, toFront, toString
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Constructor Details
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ParticleActor
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Method Details
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setPosition
public void setPosition(float x, float y) - Overrides:
setPositionin classcom.badlogic.gdx.scenes.scene2d.Actor
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draw
public void draw(com.badlogic.gdx.graphics.g2d.Batch batch, float parentAlpha) - Overrides:
drawin classcom.badlogic.gdx.scenes.scene2d.Actor
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act
public void act(float delta) - Overrides:
actin classcom.badlogic.gdx.scenes.scene2d.Actor
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start
public void start()
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