Class ParticleActor
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Actor
com.deco2800.game.components.npcEvictionMenu.ParticleActor
public class ParticleActor
extends com.badlogic.gdx.scenes.scene2d.Actor
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
act
(float delta) void
draw
(com.badlogic.gdx.graphics.g2d.Batch batch, float parentAlpha) void
setPosition
(float x, float y) void
start()
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Actor
addAction, addCaptureListener, addListener, ancestorsVisible, ascendantsVisible, clear, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, debug, drawDebug, drawDebugBounds, fire, firstAscendant, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasActions, hasKeyboardFocus, hasParent, hasScrollFocus, hit, isAscendantOf, isDescendantOf, isTouchable, isTouchFocusListener, isTouchFocusTarget, isVisible, localToActorCoordinates, localToAscendantCoordinates, localToParentCoordinates, localToScreenCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, rotationChanged, scaleBy, scaleBy, scaleChanged, screenToLocalCoordinates, setBounds, setColor, setColor, setDebug, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setStage, setTouchable, setUserObject, setVisible, setWidth, setX, setX, setY, setY, setZIndex, sizeBy, sizeBy, sizeChanged, stageToLocalCoordinates, toBack, toFront, toString
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Constructor Details
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ParticleActor
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Method Details
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setPosition
public void setPosition(float x, float y) - Overrides:
setPosition
in classcom.badlogic.gdx.scenes.scene2d.Actor
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draw
public void draw(com.badlogic.gdx.graphics.g2d.Batch batch, float parentAlpha) - Overrides:
draw
in classcom.badlogic.gdx.scenes.scene2d.Actor
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act
public void act(float delta) - Overrides:
act
in classcom.badlogic.gdx.scenes.scene2d.Actor
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start
public void start()
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