Class GhostAnimationController

java.lang.Object
com.deco2800.game.components.Component
com.deco2800.game.components.npc.GhostAnimationController

public class GhostAnimationController extends Component
This class listens to events relevant to a ghost entity's state and plays the animation when one of the events is triggered.
  • Constructor Details

    • GhostAnimationController

      public GhostAnimationController()
  • Method Details

    • create

      public void create()
      Description copied from class: Component
      Called when the entity is created and registered. Initial logic such as calls to GetComponent should be made here, not in the constructor which is called before an entity is finished.
      Overrides:
      create in class Component