Constant Field Values
Contents
com.deco2800.*
-
com.deco2800.game.components.achievements.AchievementsHelper Modifier and Type Constant Field Value public static final java.lang.String
EVENT_ACHIEVEMENT_BONUS_TRIGGERED
"updateBonusPoints"
public static final java.lang.String
EVENT_ADD_BONUS_GOLD
"addBonusGold"
public static final java.lang.String
EVENT_HEALTH
"healthEvent"
public static final java.lang.String
EVENT_ITEM_PICKED_UP
"itemPickedUpEvent"
public static final java.lang.String
EVENT_SPACESHIP_AVOIDED
"spaceshipAvoided"
public static final java.lang.String
EVENT_UNLOCKED_ACHIEVEMENT_DISPLAYED
"unlockedAchievementDisplayed"
public static final java.lang.String
EVENT_UNLOCKED_ACHIEVEMENT_DISPOSE
"unlockedAchievementNotDisplayed"
public static final java.lang.String
ITEM_FIRST_AID
"firstAid"
public static final java.lang.String
ITEM_GOLD_COIN
"goldCoin"
-
com.deco2800.game.components.player.BagInterface Modifier and Type Constant Field Value public static final int
CAPACITY
10
-
com.deco2800.game.components.player.PlayerAnimationController Modifier and Type Constant Field Value public static final java.lang.String
MAIN_PLAYER_ATTACK
"main_player_attack"
public static final java.lang.String
MAIN_PLAYER_BURN
"main_player_burn"
public static final java.lang.String
MAIN_PLAYER_CROUCH
"main_player_crouch"
public static final java.lang.String
MAIN_PLAYER_HURT
"main_player_hurt"
public static final java.lang.String
MAIN_PLAYER_JUMP
"main_player_jump"
public static final java.lang.String
MAIN_PLAYER_PICKUP
"main_player_pickup"
public static final java.lang.String
MAIN_PLAYER_RIGHT
"main_player_right"
public static final java.lang.String
MAIN_PLAYER_RUN
"main_player_run"
public static final java.lang.String
MAIN_PLAYER_WALK
"main_player_walk"
-
com.deco2800.game.physics.PhysicsLayer Modifier and Type Constant Field Value public static final short
ALL
-1
public static final short
CEILING
64
public static final short
DEFAULT
1
public static final short
MAGMA
4
public static final short
METEORITE
16
public static final short
NONE
0
public static final short
NPC
8
public static final short
OBSTACLE
4
public static final short
PLAYER
2
public static final short
PLAYERCOLLIDER
128
public static final short
WALL
32
public static final short
WEAPON
256