Class GameTime

java.lang.Object
com.deco2800.game.services.GameTime

public class GameTime
extends java.lang.Object
Controls the game time
  • Constructor Summary

    Constructors 
    Constructor Description
    GameTime()  
  • Method Summary

    Modifier and Type Method Description
    float getDeltaTime()  
    float getRawDeltaTime()  
    long getTime()  
    long getTimeSince​(long lastTime)  
    void setTimeScale​(float timeScale)
    Set the speed of time passing.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

  • Method Details

    • setTimeScale

      public void setTimeScale​(float timeScale)
      Set the speed of time passing. This affects getDeltaTime()
      Parameters:
      timeScale - Time scale, where normal speed is 1.0, no time passing is 0.0
    • getDeltaTime

      public float getDeltaTime()
      Returns:
      time passed since the last frame in seconds, scaled by time scale.
    • getRawDeltaTime

      public float getRawDeltaTime()
      Returns:
      time passed since the last frame in seconds, not affected by time scale.
    • getTime

      public long getTime()
      Returns:
      time passed since the game started in milliseconds
    • getTimeSince

      public long getTimeSince​(long lastTime)