Package com.deco2800.game.areas.terrain
Class TerrainFactory
java.lang.Object
com.deco2800.game.areas.terrain.TerrainFactory
public class TerrainFactory
extends java.lang.Object
Factory for creating game terrains.
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Nested Class Summary
Nested Classes Modifier and Type Class Description static classTerrainFactory.TerrainTypeThis enum should contain the different terrains in your game, e.g. -
Constructor Summary
Constructors Constructor Description TerrainFactory(CameraComponent cameraComponent)Create a terrain factory with Orthogonal orientationTerrainFactory(CameraComponent cameraComponent, TerrainComponent.TerrainOrientation orientation)Create a terrain factory -
Method Summary
Modifier and Type Method Description TerrainComponentcreateTerrain(TerrainFactory.TerrainType terrainType)Create a terrain of the given type, using the orientation of the factory.TerrainComponentcreateTerrainRandomly(TerrainFactory.TerrainType terrainType, int xValue)GridPoint2getMapSize()
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Constructor Details
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TerrainFactory
Create a terrain factory with Orthogonal orientation- Parameters:
cameraComponent- Camera to render terrains to. Must be ortographic.
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TerrainFactory
public TerrainFactory(CameraComponent cameraComponent, TerrainComponent.TerrainOrientation orientation)Create a terrain factory- Parameters:
cameraComponent- Camera to render terrains to. Must be orthographic.orientation- orientation to render terrain at
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Method Details
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getMapSize
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createTerrain
Create a terrain of the given type, using the orientation of the factory. This can be extended to add additional game terrains.- Parameters:
terrainType- Terrain to create- Returns:
- Terrain component which renders the terrain
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createTerrainRandomly
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