Package com.deco2800.game
Class GdxGame
java.lang.Object
com.badlogic.gdx.Game
com.deco2800.game.GdxGame
- All Implemented Interfaces:
 ApplicationListener
public class GdxGame extends Game
Entry point of the non-platform-specific game logic. Controls which screen is currently running.
 The current screen triggers transitions to other screens. This works similarly to a finite state
 machine (See the State Pattern).
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Nested Class Summary
Nested Classes Modifier and Type Class Description static classGdxGame.ScreenType - 
Field Summary
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Constructor Summary
Constructors Constructor Description GdxGame() - 
Method Summary
Modifier and Type Method Description voidcreate()voiddispose()voidexit()Exit the game.voidsetScreen(GdxGame.ScreenType screenType)Sets the game's screen to a new screen of the provided type. 
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Constructor Details
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GdxGame
public GdxGame() 
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Method Details